
Actionized Sequel: Just for starters, the game opens with action-packed silhouette-based cutscene accompanied by somewhat cheesy music.The page image of the trope itself comes from this very game. The Yakuza show up, and Lara dives for cover behind the bar so she can strategically rip her skirt and strap gun holsters to her thighs. Action Dress Rip: This happens when Lara visits Japan in a very fetching Little Black Dress.

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And given where the franchise was coming from, the game did a pretty good job at getting the Tomb Raider series back on track.Īlso marking a change from previous Tomb Raider games (which were exclusive to PlayStation and PC, with some ports to Sega), Tomb Raider Legend went fully multiplatform: it was released for PC, PlayStation 2 and 3, PlayStation Portable, Xbox and Xbox 360, Nintendo GameCube, Game Boy Advance, Nintendo DS and mobiles. General consensus seemed to be that, while Legend is not particularly innovative, being a relatively standard Third Person Action-Adventure game, it also doesn't really do anything wrong. The game was criticised, however, for its shortness, the - at times - wonky camera and the linear level design, sacrificing much of the freedom of the previous Tomb Raider games.

Critics especially praised the graphics, the soundtracks and the fluidity with which players could control Lara - a far cry from the clunky controls of the classic Lara. It garnered a large amount of positive reviews and remains one of the highest-rated games in the history of the franchise. The locations she visits during the game include Bolivia, Peru, a Yakuza-infested skyscraper in Tokyo, Ghana, an old research facility in Kazakhstan, a derelict, tacky King Arthur museum in Cornwall and Nepal.Īs far as critical reception goes, the game was received very well, being the fastest selling (note, not highest selling) game in the series so far.
